![]() ![]() It’s hot out and I should have refilled my water bottle, but instead I’m sitting here writing about how the direction of this game continues to disappoint me. It’s comments like these that make it feel like Blizzard forgot why they made Overwatch. Again this would just be an experiment, but its interesting to think about and potentially try.” This is not the direction the game should go. “I’m not sure how it will play out (we haven’t tried it yet), but the goal would be to allow for more ‘carry’ potential, as a great player would be able to more easily 1 v 2 or 1 v 3 enemies. “Interestingly, on our list of experiments to try is to make the game significantly more lethal than it is right now,” Goodman wrote. ![]() He said the game feels and plays “a lot worse when the lethality drops too low.” So instead, they’re considering going the other way. In a reply to Kaplan on the same subject, Lead Hero Designer Geoff Goodman discussed the team’s attempts at lowering the overall damage in the game. At the end of his comment though, he said this about his hope for the game’s future: “My personal feeling is that I would like to see less barriers and CC and see the game trend slightly more in the FPS direction than the MOBA direction.” ![]() He said he sees a lot of people agreeing about power creep without realizing they potentially disagree with the specific problems. In response to a question about power creep - A.K.A., the game becoming increasingly full of high-damage-dealing abilities - Game Director Jeff Kaplan wrote about disliking the discussion around it. They’re comments that seem to forget about what made the game special, and they seem to want to double down on making it exactly what nobody wanted the game to become. While nothing major was confirmed, the most notable comments gave troubling perspectives on the current status of the game and where it’s going in the future. ![]() In a recent AMA on the Overwatch subreddit, the developers answered a bunch of questions that put the future of the game and Overwatch 2 in focus. ![]()
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